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Spaceforce Constellations Download 10 Mb

Updated: Mar 15, 2020





















































About This Game An action-packed strategy game of galactic conquest! Welcome to a new experience in gameplay and battle your way through a series of devastating space feuds, for supremacy across the universe. Unleash your firepower and launch an arsenal of special attacks to destroy the enemy. Explore the galaxy and distant constellations, where resources, new life forms and fearsome adversaries abound. Destroy your opponents with lasers and missiles, along with a dozen special attacks and weapons you can earn through mining and search for life mini games. Place spaceships in combat formation at the battlefront, keeping in mind that the vulnerable and missile attack ships, should be positioned behind the stronger crafts that are equipped with lasers and abundant health points, in order to engage the enemy and withstand attacks that would otherwise destroy inferior spaceships. When all the crafts of either opposing fleet have been destroyed, the battle is over. If you win, but have damaged crafts, return to the nearest base and mobilise available ships for the next mission. As the game progresses, depending on your leadership status, you have the option of selecting up to four spaceships with different abilities in every space station and a total of six in battle formation. Each spaceship can be upgraded by collecting experience points during combat. The current status is denoted by rank signs. Ships with more experience can withstand greater damage and deliver more powerful hits. The scan button helps detect resources, which can be found by scanning and mining different sectors of the galaxy. Collecting crystals is strategically essential, because special weapons cannot be acquired without them. Without these special weapons, you will be incapable of completing specific missions. There are three types of crystals and their various combinations are required for special attacks. Use the crafting system in space stations to create the sort of crystal needed for the desired weapon. The search for life will grant you life points. While claiming life points, you will get promotions with rewards and additional crystals. Engage in one-on one battles and lead your mother-ship against the enemy's. The battle of the mother-ship is a turn based card collision. The results of all mother-ship battles can be tracked in the space base Hall of fame panel, where your rank is displayed. 1075eedd30 Title: Spaceforce ConstellationsGenre: StrategyDeveloper:DreamatrixPublisher:DreamatrixRelease Date: 12 Dec, 2013 Spaceforce Constellations Download 10 Mb If you looked at the screenshots for this game and though to yourself "This honestly looks like a hastily thrown together mess." well congratulations: Your eyesight has not failed you.Using art assets from the earlier flop 'Spaceforce Captains', this game manages to be even worse by taking away what little freedom the player had. While Spaceforce Captains was a buggy and badly thought out 'in space!' take on the Heroes of Might and Magic series (not just a game set in the same genre, but literally HoMM4 with the serial numbers philed off and set in space), this game doesn't rip off any specific pre-existing games and still fails to do anything new or original.If you do still feel tempted to buy and play this, allow me to give you a preview of what your experience will be like: Use abilities (which are all name in german, because proper translation would've required effort and nothing in this game has any effort behind it) to kill enemy, play minigame to recoup resources expended on abilities, rinse, repeat ad nauseam.In short: Avoid this like the plague.. bad gave this as a gift had to imediatly get them another to so that they wouldn't think that I hate them. Seriously the only use I can find for this game would be like the horse head in the movie the godfather.. This is a terrible game. It has a poor interface and a crappy tutorial.. I've discovered that spending $10 dollars on a Starbucks latte and a pack of chicken nuggets provides an experience which is more entertaining and more satisfying than this game. On the surface, the concept of this game looks good. Turn-based space combat...what can go wrong?The reality is that the gameplay is extremely repetitive, with no customization, no real strategy, no tactical options, and no depth whatsoever. The concepts employed here would make for a solid hex-style board game, but for a video game, they fall painfully flat. There is no tutorial of any kind to introduce the player to the game-world (leaving the player immediately immersed in a two-dimensional unbranded universe), with the occasionally commentary scene provided as pure filler. The little snippets of story mean absolutely nothing in the experience of gameplay. ....Getting down to the mechanics, under this thin veneer of a unique game-universe... The regular combat structure lacks any imagination, with just three basic combat techniques (lasers, missles, and AoE missiles) and a handful of special options. The mini-game required to aquire the crystals used for the special attacks grow old fast and are not worth the time or effort. The mothership battle card-based minigame is completely random and a defeat doesn't actually end the game---It really doesn't make much sense.... nor does the "search for life" mini-game, which has the same mechanics as the crystal hunting mini-game and no impact on the game itself. All of the mechanics of these gameplay elements are filler-pieces. I've been very disappointed by PC sci-fi games in general... for the past 18 months, high-end "finished projects" were released in less-than-beta state (i.e. Sword of the Stars II---which to K and his team, was meticulously repaired and improved over the course of the following year), not to mention the painfully incomplete Legends of Pegasus, which set a new low for sci-fi titles (and bankrupted the studio which produced it). Spaceforce Constellations, sadly, is clearly a complete product (unlike the other aforementioned bombs), and it does actually work---no bugs, no hangups, no crashes, no leaks... but the complete product is a mono-dimensional waste of time---and in full 1920 HD, the combat scenes looks terrible. As another commenter suggested, if this game were to be flushed extensively with variety----ship design options, ship equipment options to change both ship aesthetics and functional load-outs, a research tree to develop new equipment with which to customize those ships, and actual decision-moments in the game to shape the direction and outcome of this incredibly generic story (i.e. developing alliances with multiple plot-directions), perhaps this could be evolved into an experience worth playing. Such advancements would require a lot of effort and still might not be worth the price of a latte and chicken nuggets, unless the constellation-filler became more substantial than the mechanically separated chicken preferred by McDonalds for their tastey treats.(If this developer has any sense, they would slim the game down and release it for free as a flash game. On the other hand, I've played better flash games than this.). this game is PANTS!!! wish i'd read the reviews before wasting \u00a36.99 on it!. This game doesn't have much depth to it and isn't worth the steep learning curve. There are no customizable gameplay settings and it has no instructions beyond a simple vague UI tutorial.. Huh. I didn't think I could go wrong with a $10 game. I was wrong. The game is so simple, it's not worth playing.. I played this for about 2 hours before wondering what the heck I was doing with my life.

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